Yvonne Chung
UI Technical Artist & Illustrator
Irvine, United States
Summary
I have experience designing, creating and implementing UI for video games from mobile to AAA titles. I design and establish an intuitive and smooth UX to help with the UI transitions. I have also designed 2D mobile game environments, characters, UI and animated sprites and particle effects.
I also paint/draw characters in my free time for fun.
Please email me for UI portfolio. I am not interested in NFT projects.
Skills
IllustrationStoryboardingGame DesignCharacter DesignUI DesignSequential ArtUX Design
Software proficiency

After Effects

Illustrator

Photoshop

Unreal Engine

Flash

Animate

Adobe XD
Productions
Video Game
Bioshock: The Collection
Year
2016
Role
Lead UI Artist
Company
Blind Squirrel Games
Video Game
Disney Infinity 3.0
Year
2015
Role
UI Artist
Company
Blind Squirrel Games
Video Game
Evolve
Year
2015
Role
UI Artist
Company
Blind Squirrel Games
Video Game
Disney Infinity
Year
2013
Role
UI Artist
Company
Blind Squirrel Games
Experience
Senior UI Technical Artist at Turtle Rock Studios
AF
UI Technical Artist at Turtle Rock Studios
Lake Forest, US
Expert UI/UX Designer at 31st Union
September 2020 - June 2022
Sr. UI/UX Artist at Nexon OC
January 2019 - August 2020
Associate Art Director - UX/UI at Blind Squirrel Games
Costa Mesa, United States of America
November 2016 - December 2018
Lead UI Artist at Blind Squirrel Games
Costa Mesa, United States of America
August 2015 - November 2016
UI Artist at Blind Squirrel Games
Costa Mesa, United States of America
Art Director Mobile at Blind Squirrel Games
Costa Mesa, United States of America